The Samadhi, a Buddhist term for contemplation, is rewarded to the team who wins each Endurance Mission along with the pyramid piece. That team has the option to give it to any other team they want, and what's inside will seriously handicap the chosen team in the following day's Temple Mission.
Inside the SamadhiEdit
In most cases, the Samadhi has these types of penalties:
- Time penalty, where the handicapped team has to wait a certain amount of time before they could start the challenge. It can range anywhere between 10 seconds and 1 minute.
- Additional tasks--an additional segment of the challenge they have to complete. e.g. three extra knots in Knotted Up.
- A significant disadvantage placed at the beginning of the game, where it hampers their chances of winning, e.g. +10 lb in Circle of Trust.
At worse, although it only happened twice in the series, it can prevent a team from competing in the next Temple Mission, guarenteeing them a loss and a possible trip to the Temple of Fate.
Overcoming the SamadhiEdit
Ever since then, only three other teams have overcame the Samadhi: Bagging on You, where the Yellow Team won with a five foot penalty, Fill 'Er Up where the Purple Team won with a five foot penalty, and Shark Bait, where the Red Team was only allowed to have one member compete.
However, many teams came close to overcoming the Samadhi: On the Ropes, where Scooter on the Blue Team almost beat out Max on the Brown Team, and Walk the Plank, where Gray almost won despite starting 20 seconds earlier.
- The Samadhi mostly comes in the shape of a clay urn with decorations, like shells and palm leaves on E3. The major exception was in E5, where it came in a log.
- Both times a team was not allowed to compete in a Temple Mission ended up going to the Temple of Fate.
- In only one case in the series, a Samadhi which didn't say they can't play resulted in a team not being able to enter a challenge.
- Every team who has beat the Samadhi has made it to at least the final three.